Posts Tagged ‘eSRAM’

Optimizing for the Xbox One’s eSRAM results in substantial spee...

As Microsoft's reasoning for approaching memory differently is starting to become clear, the now infamous "resolutiongate" is starting to subside,

Murdered: Soul Suspect faced no development hurdles from Xbox One...

In stark contrast to what the vast majority of the internet would have you believe, rumors of the Xbox One's eSRAM handicap have been...

Xbox One 1080p development will get easier over time, says Xbox h...

With the growing obsession over native 1080p games and the Xbox One's visually mixed catalog of titles, some people have grown concerned that Microsoft's...

Careful use of Xbox One’s eSRAM mitigates PS4’s GDDR5...

The Xbox One's 32MB of eSRAM can be optimized to mitigate the PS4's GDDR5 advantage.