Posts Tagged ‘1080p’

Witcher 3 uses dynamic scaling to boost resolution on Xbox One

CD Projekt has a trick up its sleeve when it comes to the resolution of the Xbox One version of The Witcher 3.

Xbox One December SDK improves eSRAM usage – New API improv...

Of the things that the Xbox One's December SDK update brought with it, the most notable aspect seems to be how it improves the...

New Dragon Age: Inquisition images revealed – Direct-Feed 1...

With the release of Dragon Age: Inquisition rapidly approaching, and with the full-game already playable for EA Access members, we’re seeing more and more...

Destiny beta won’t run at 1080p on Xbox One – Bungie ...

Bungie confirmed that the Destiny beta won't be running at 1080p on Xbox One, though they do emphasize that the Xbox One will be...

Minecraft: Xbox One Edition player total revealed – Future ...

With the release Xbox's best selling arcade game on next-gen drawing closer, devs are starting to announce some of the open-world sandbox's next-gen features.

Halo: The Master Chief Collection vs OG Halo 2 – Are these ...

As of late, the topic of rereleasing HD "remastered" games on Microsoft's and Sony's (and even Nintendo's) new hardware has become quite commonplace, but...

Optimizing for the Xbox One’s eSRAM results in substantial spee...

As Microsoft's reasoning for approaching memory differently is starting to become clear, the now infamous "resolutiongate" is starting to subside,

Deep Silver formally announces Metro: Redux

Deep Silver has formally announced the "true director's cut" of both installments of their Metro franchise, Metro: Redux.

Murdered: Soul Suspect faced no development hurdles from Xbox One...

In stark contrast to what the vast majority of the internet would have you believe, rumors of the Xbox One's eSRAM handicap have been...

Xbox One 1080p development will get easier over time, says Xbox h...

With the growing obsession over native 1080p games and the Xbox One's visually mixed catalog of titles, some people have grown concerned that Microsoft's...