Did you think that Halo: Reach was big? If so, think again. Bungie software engineer Christian Diefenbach has revealed that each major location in the studio’s forthcoming Destiny is “more or less the same size” as the ENTIRETY of Halo: Reach.
It’s been a couple months since we last touched on the possibility of DayZ making its way to the Xbox One, but developer Dean “Rocket” Hall has shed new light on the future of the game heading to Microsoft’s newest console.
Today during their panel at PAX East, Respawn revealed details on the first DLC map pack for Titanfall. Expedition will introduce three new maps to the Frontier.
Popular developer Capybara Games has released a new trailer for their upcoming title Below. The timed-exclusive Xbox One indie game was first revealed at E3 2013 as part of Microsoft’s press conference, and is slated to release later this year.
Japan is pretty big country for gaming, Sony and Nintendo get a huge portion of their profits from Japan, but why not Microsoft. In this article we examine why the Xbox isn’t doing very well in Japan and how they could improve their showing in the country.
This year’s installment of the long-running card battler Magic 2015 – Duels of the Planeswalkers is set an Xbox console exclusive.
Respawn has rolled out another update for the Xbox One version of Titanfall, and it’s quite hefty.
While it isn’t the Ridley Scott Halo movie we got so excited about earlier this year, it was recently confirmed that Scott Free, Scott’s production company, has signed up with Sergio Mimica-Gezzan to direct a live-action Halo ‘digital feature.’
With the intern turned AAA game developer turned studio head now leading the Xbox platform, Spencer fully intends to make Xbox One the best place for gamers and the best place for game developers.