Ryse: Son of Rome, Crytek's under-received next-gen launch title, has earned itself a prestigious SIGGRAPH award for Best Real-Time Graphics." />

Ryse: Son of Rome wins top SIGGRAPH award – Crowned as show’s Best Real-Time Graphics

Ryse game screenshot

Ryse: Son of Rome, Crytek’s under-received next-gen launch title, has earned itself a prestigious SIGGRAPH award for Best Real-Time Graphics. Released last november, the Xbox One’s Roman Hack-‘n-Slash has impressed players and press around the world with its groundbreaking visuals, rivaled only by the likes of PC titles developed with the sole intent to melt your GPU.

During Ryse’s development, special emphasis was placed on achieving realistic characters and immersive story-telling – coupled with the aforementioned graphical achievements – fought the eyes of SIGGRAPH’s judging panel, and has earned the title the #1 spot in their Computer Animation Festival awards (even if it is “only” in 900p).

Ryse SIGGRAPH best graphics

SIGGRAPH is the leading annual festival on computer graphics and interactive techniques, and will be held in the Vancouver Convention Center, Canada, from Aug. 10 -14 this year. Crytek will be attending the awards and sharing more on the techniques that brought Ryse to live through a series of presentations, the likes of which are listed below:

  • Monday, August 11, 9:00 AM – 12:15 PM: Advances in Real-Time Rendering in Games
  • Wednesday, August 13, 9:00 AM – 10:30 AM: Asset production in Ryse: Son of Rome
  • Wednesday, August 13, 10:45 AM – 12:15 PM: Real-Time Geometry Caches
  • In addition, from Monday, August 11 – Wednesday, August 13, Ryse will feature in the Electronic Theater – an eclectic showcase of the finest work in computer graphics from the past 12 months. For full details on Crytek’s participation at SIGGRAPH, visit the official Crytek blog.

Ryse: Son of Rome is a graphical masterpiece that (I feel) does a more than adequate job of displaying the graphical capabilities of the Xbox One – especially for a third-party launch title. As developers and engineers become more and more familiar with the tech. within the Xbox One, and the SDKs continue to roll out – as well as firmware such as DX12 – it’s clear that this console is capable of pushing some serious polygons when those at the reigns are given the proper tools and know-how, and I can’t wait to see where the console is one or two years from now when it’s running all the software that it was developed around.

[via, Crytek]

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  • Anthony K Aurelia

    A much deserved award…to bad the gameplay was so repetitive. Still thinking of picking this up pre-owned and finishing it (had it on loan from work).

  • Matthew Prescott

    I couldn’t agree more with your assessment, of what we can expect to see in the future from the Xbox One.

  • TomDobo

    Yeah the graphics are amazing in this game possibly the best out right now and this was only the start of the generation. The likes of Halo 5 and Gears will show that the Xbox One is not an underpowered machine.

  • Peter Horner

    Agree with other comments. Graphics are incredible but the game was just so repetitive that I never bothered to finish it.

  • zakaweb

    I enjoyed this game a lot, it deserves this award for graphics.

  • Cody McKrell

    I really liked ryse and still want a sequel. Sure it needed a few months more work to be a masterpiece, but as a launch title i left it being very impressed. I liked the tactical approach to combat that was required by the player on higher difficulties and wanted to see the combat system elaborated on in followups. Assassins creed turned out to be a great series after a barebones premiere, i see no reason why this series couldnt end up the same in the proper hands.

  • jfelts

    I’m sorry but I can’t help myself here. Any game developer can make a game look life like if they so choose. They choose not too for various reasons, the main one being that the game play would be short and most likely have a very crappy story line.

    In my opinion, graphics (which I believe anyone can be superb at) is not what makes a game. This, “Best real-Time graphics” is not an award at all IMO.

    • sd

      Although it was actually a very good single player game. Some people just hate hack/slash in the same way that critics pan fantastic action films for not having a believable story. The “real-time” graphics enhanced the experience, so in my opinion the award fits well. But yes if the single player campaign had been terrible, then regardless of the graphics, I wouldn’t have enjoyed it.

    • Bugboymike

      That makes no sense at all.

  • sd

    I was surprised by Ryse. After all the bad reviews I picked it up for a low price off ebay. For me the single player game was fantastic, all the talk of it being a bad game were washed out of the window. This is a great hack/slash game with a story that fits well. Combined with the graphics it made for an excellent experience.

  • And it’s on PC…. yeah, the PC version is coming out soon and now they’re saying the Halo Master Chief Collection is coming to PC also.

  • Dylan Oelke

    Bizzy doesnt have anything to say >:D

    • bizzy gie

      I have plenty. Look for my post.

  • Davidgr2

    Agreed..this game has amazing graphics..freaking sucks that it’s such a boring game. I can only dream to see a full blown out Fable running on this graphics engine.

  • bizzy gie

    I imagine achieving this level of graphical fidelity wasn’t hard at all. Ryse is painfully short and extremely linear. It also runs under 1080p and is only 30fps which, no doubt, helped.

    I guess this can still be considered somewhat of an achievement even though the game itself is mediocre at best.

    I wonder how the game will look now that it, along with many of Xbox One’s “exclusives”, is being ported to PC.

    • Dylan Oelke

      In my opinion if devs limited both the ps4 and xbox one to 900p, games would probably look and run alot better than what they do currently. For example, witcher 3 runs in 1080p on ps4 and more than.likely 900p on xbox one. If they stopped trying to go for 1080p by downgrading stuff they could probably get games to look like ryse. I know alot of games are 900p on xbox one but instead of trying to spend all there time trying to hit 1080p, why dont they just.try to improve.the graphics.at 900p? See what im trying to say? I hope so because I think it would solve all the problems considering 900p and 1080p dont have much a difference. (I just got a computer tht runs 1080p alot and I used to play in 900p but for some reason 900p looks better idk y) also srry for typos and such, im on my phone