Xbox One GPU is 50% slower than PlayStation 4 GPU

xboxonehardware
The Xbox One and its main rival, the PlayStation 4, feature somewhat similar specs. They’re both based on the same x86 architecture, they both feature an 8 core CPU, and they both feature 8 GB of RAM. But when it comes to graphics, the PlayStation 4 has an edge.

The PlayStation 4 features 18 compute units, where as the Xbox One only has 12. Other than that, the GPUs are identical. This theoretically makes the Xbox One about 50% less powerful than the PS4, but the Xbox One does have a nifty trick up its sleeve.

Unlike the PlayStation 4, the Xbox One has a 32 MB ESRAM frame buffer for the GPU. When it comes to the main system RAM though, the Xbox One again falls short. It features 8GB of DDR3 RAM with 68GB/s bandwidth, while the PS4 has GDDR5 RAM with over twice the bandwidth. However, the 32 MB ESRAM found in the Xbox One will make up for some of this difference.

Ultimately, it’ll come down to games and what developers can get out of each console. We’ve seen time and again that a better looking game doesn’t translate into a better game.

  • david jarman

    And we will never notice the difference.

    • flamingfeenix

      50% is the difference between a 60fps game and a 40fps game, or 30fps to a 20fps game, which you could notice by playing the game, and would affect the performance of the game. Not saying this will happen, but it could if the 32 MB ESRAM doesn’t compensate for this difference.

      • david jarman

        No your eyes will not know the difference unless you were playing them side by side. I doubt systems that are that beefy will drop below 30 fps.

    • bizzy gie

      Not entirely true. You might barely notice the difference between multiplats, but PS4 exclusives will look and run better than Xbox One’s. PS4 devys will take advantage of the 7 gigs of Random Access Memory. The Xbox One will only have 5 gigs of available RAM. Not to mention the PS4′s RAM is a faster GDDR5 as opposed to the One’s slower DDR3. The PS4′s games will look better due to the 1.84 teraflops GPU. The Xbox One has only 1.2 teraflops. The PS4′s 8 core CPU is also clocked at 2GHz up from the then-confirmed 1.6GHz. 1.6GHz is the current clock speed of the 8 core processor found in the Xbox One.

      There will be a noticeable difference.

      • david jarman

        I doubt it. Because exclusives are designed to take full advantage of each console so they’re going to look their best and run their best. Proof? Look at 360 and ps3 both their exclusive looked amazing and run amazing. Each also have their flaws. It’s all about the developers utilizing the console right. To be honest I find that 40 fps looks better then 60 fps. Something about 60 frames seems unnatural. That’s just my opinion, though.
        I’m into tech specs just like any other tech head, but I am also being realistic here. The majority of the people are not going to see the difference unless both machines are side by side running the same game. The games are going to look amazing as long as the developers put the effort into and utilizes the console to their fullest.

        • bizzy gie

          I just said that. Did you even read my comment? I stated that multiplats won’t look that different, but the PS4′s exclusives will look and run better.

          • david jarman

            I guess you didn’t really read what I wrote. I wrote that both are going to have amazing exclusives that are both going to look great on their own consoles so you can’t real say one exclusive is going to look better or run better then the other with the naked eye. Look at gc’s metroid prime looks just as amazing if not better in some ways as Xbox halo. I find gears of war series to run and look just as gorgeous if not better then uncharted series. People will say vice-versa. The only way to really compare them is with multi-platform games. That’s why eurogamer and digital foundery do face-offs with multi platform games.

          • bizzy gie

            ” Because exclusives are designed to take full advantage of each console so they’re going to look their best and run their best.”

      • Dominic Singh

        The PS4 has 50% more teraflops than the Xbox One GPU. However that does not mean the GPU is 50% more powerful. The PS4 GPU is actually 15% more powerful. Percentage difference in teraflops does not equal percentage difference in performance. A GTX Titian is the most powerful GPU in the world and cost more than an Xbox One and PS4 Put together and it runs at 4.5 teraflops. So according to this article that means the PS4 GPU is almost Half as pwerful as a GTX Titian but actually it may not even be one tenth the power of a Titian. So this article is wrong and the it should say that the PS4 GPU has 50% more teraflops but is actually only 15% more powerful. 15% is not a big difference in power so the consoles will be almost identical. Also its confirmed that both CPU’s are identical and run at 1.6GHz

        • bizzy gie

          The PS4 was clocked at 1.6GHz. Then after the console was tested more, it was claimed to actually run faster than that.

      • Morris Buel

        Totally agree. Three years from now, exclusive PS4 games will look 50% better.

        :)

  • kreigen

    or even care

  • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

    And most likely the games will look and perform pretty much the same but the “hard core” gamers that only care about specs will bicker like a bunch of babies over which console is better.

    • http://twitter.com/Archiq09 Archiq09

      it’s games who make the console … it’s my opinion

  • bizzy gie

    Xbox One WTF?

    PS4 FTW!

  • http://www.facebook.com/ageofepic.gaming.7 VideoGames Next

    does it even really matter as long as the games are good ? no.

  • bizzy gie

    test

    • NightAngel79

      I’ll see your test and raise you a Microphone check :)

  • Nintedward

    lol

  • Dominic Singh

    The PS4 has 50% more teraflops than the Xbox One GPU. However that does not mean the GPU is 50% more powerful. The PS4 GPU is actually 15% more powerful. Percentage difference in teraflops does not equal percentage difference in performance. A GTX Titian is the most powerful GPU in the world and cost more than an Xbox One and PS4 Put together and it runs at 4.5 teraflops. So according to this article that means the PS4 GPU is almost Half as pwerful as a GTX Titian but actually it may not even be one tenth the power of a Titian. So this article is wrong and the it should say that the PS4 GPU has 50% more teraflops but is actually only 15% more powerful. 15% is not a big difference in power so the consoles will be almost identical.

  • Petri

    Another generation dragged down by Microsoft, what a surprise.
    But I guess its not about graphics anymore, but about the gameplay for xbox fanboys?

    Though, this is not really any problem, since most multiplats gets xbox treatment and ps gets ports.

  • The Unknown Legacy

    yeah its not just about the graphics. But even so, Sony has been superior in multiple ways. It has so much amazing exclusives. Like literally so much compare to the xbox! Especially if you look at the exclusive Japanese games. The only problem is not all of them are localized :( Did anyone see FF14!?! freakin amazing

  • Guhtere

    HAH! PS4 will be better in the technical department as well.

  • kinghenroc187

    ya all crazy ps4 and xbox one have cd dvd blue-ray player among orher media features thats why it needs all that ram.. last gen consoles games was made on 256mb and look how good they looked.. games will not run on 5 or 6gb of ram not on this generation unless you willing on paying 300 to 1,000 dollars for a game.. that technology isn’t affordable now later in the future yes.. thats why the wii u is 2gb of ram one for the system and 1gb for games… standard games would run on 512mb for 2 years then the ps4 xbox wii u will push it to 1gb then in there last year 1.6gb for games wii u is on par it comes down to games and exclusives for this gen for one to be better..

  • tronic307

    Xbox One GPU isn’t 50% slower. PS4′s GPU is 50% faster, making the Xbone 2/3 as fast as PS4, or 33% slower.

    PS4 GPU = 1.8432 TFLOPs

    Xbox One Gpu = 1.2288 TFLOPs

    1.8432 ÷ 1.2288 = 1.5

    1.5 – 1 = .5 or 50% more

    1.2288 ÷ 1.8432 = 0.66666666666666666666666666666667

    0.66666666666666666666666666666667 -1 = -0.33333333333333333333333333333333 or 33% less

    • rem234

      Thank you, i thought that math seemed fishy

    • Reppy Gibbs

      I was about to say that. I would use fractions though to spare the screen :D.

  • Andon M. Coleman

    They fail to mention that GDDR has higher latency than DDR memory. DDR3 is more CPU-friendly, since CPUs are highly latency-intolerant and require large caches to make up for RAM latency.

    That is the real reason Microsoft chose DDR over GDDR. Keep in mind the Xbox 360 used GDDR3, Microsoft could have done that for the Xbox One too, but apparently they seem to think the CPU will be more important this generation.

    Chances are pretty good that Microsoft included the eSRAM to achieve free MSAA like the Xbox 360 had. But given the state of the industry now, where shader-based AA is the future, this decision is questionable. What is worse, they cut down on compute shader units and ROPs to make room for the eSRAM. Clearly on GPU-heavy applications, which describes most games, the Xbox One is going to struggle. Things like shadows and GPU-based physics are going to be noticeably scaled back on the Xbox One.

    Hopefully Microsoft and developers will find a way to take advantage of the more powerful CPU design in the Xbox One to make up for a measurable GPU horsepower disparity. Maybe they plan to do some truly amazing processor-intensive things with the data generated by Kinect 2.0, otherwise I think this design is a mistake and shows that the console was definitely designed for games AND apps equally, and not games first, apps second as Microsoft claims :-